RenderHandler_GetScreenPoint_call

open class RenderHandler_GetScreenPoint_call : TAsyncMethodCall<T>

Constructors

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constructor(bid: Int, viewX: Int, viewY: Int, resultHandler: AsyncMethodCallback<Point>, client: TAsyncClient, protocolFactory: TProtocolFactory, transport: TNonblockingTransport)

Functions

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open fun getClient(): TAsyncClient
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open fun getResult(): Point
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open fun hasTimeout(): Boolean
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open fun write_args(prot: TProtocol)