DisplayHandler_OnStatusMessage

open class DisplayHandler_OnStatusMessage<I : ClientHandlers.AsyncIface?> : AsyncProcessFunction<I, T, R>

Constructors

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constructor()

Properties

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Functions

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open fun getResultHandler(fb: AbstractNonblockingServer.AsyncFrameBuffer, seqid: Int): AsyncMethodCallback<Void>
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open fun sendResponse(fb: AbstractNonblockingServer.AsyncFrameBuffer, result: TSerializable, type: Byte, seqid: Int)
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open fun start(iface: I, args: ClientHandlers.DisplayHandler_OnStatusMessage_args, resultHandler: AsyncMethodCallback<Void>)