RenderHandler_GetScreenPoint
open class RenderHandler_GetScreenPoint<I : ClientHandlers.AsyncIface?> : AsyncProcessFunction<I, T, R>
Functions
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open fun getResultHandler(fb: AbstractNonblockingServer.AsyncFrameBuffer, seqid: Int): AsyncMethodCallback<Point>
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open fun sendResponse(fb: AbstractNonblockingServer.AsyncFrameBuffer, result: TSerializable, type: Byte, seqid: Int)
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open fun start(iface: I, args: ClientHandlers.RenderHandler_GetScreenPoint_args, resultHandler: AsyncMethodCallback<Point>)