connectTcp

open class connectTcp<I : Server.AsyncIface?> : AsyncProcessFunction<I, T, R>

Constructors

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constructor()

Properties

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Functions

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open fun getResultHandler(fb: AbstractNonblockingServer.AsyncFrameBuffer, seqid: Int): AsyncMethodCallback<Integer>
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open fun sendResponse(fb: AbstractNonblockingServer.AsyncFrameBuffer, result: TSerializable, type: Byte, seqid: Int)
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open fun start(iface: I, args: Server.connectTcp_args, resultHandler: AsyncMethodCallback<Integer>)