input
fun input(hasAvatar: Boolean, shape: Shape = if (hasAvatar) Platform.shapes().medium else Platform.shapes().small, focusedShape: Shape = shape, pressedShape: Shape = shape, selectedShape: Shape = shape, disabledShape: Shape = shape, focusedSelectedShape: Shape = shape, focusedDisabledShape: Shape = disabledShape, pressedSelectedShape: Shape = shape, selectedDisabledShape: Shape = disabledShape, focusedSelectedDisabledShape: Shape = disabledShape): PlatformSelectableChipShape(source)